Description
As realms recover from the Great Plague, trade resumes, universities are founded, and merchant houses flourish. Can you build the most prosperous realm while contending with fate?
Dice Realms: Trade Expansion adds a new die type, nine more die faces, five lines of related die faces, and eight events that modify the fate die, representing the tumultuous late medieval world. New co-operative and solo play options, as well as recommended set-ups, are also provided.
This expansion requires a copy of Dice Realms
PLAYER COUNT: 2-4
RECOMMENDED AGES: 14+
PLAY TIME: 45-60 mins
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